Services · Game Development

Game Development Studio for Web, Mobile & Multiplayer Games

We build games that are fun first and technically solid underneath. From browser games and branded mini-games to mobile titles and real-time multiplayer, we help founders and brands go from idea to a playable, shippable game.

What we build

Web & browser games

Games that run instantly in a browser with no download — great for reach and marketing.

Mobile games

iOS and Android games with touch-friendly controls and store-ready builds.

Multiplayer games

Real-time and turn-based multiplayer with matchmaking, lobbies and leaderboards.

Branded & promotional games

Short, shareable games that drive engagement for a campaign or product.

Prototypes & vertical slices

A playable proof of concept to test the core loop or pitch to investors.

Our work

Run Naijaria

A satirical run-the-country president game. Become president of a broken fictional country, balance competing interests, and try to survive a four-year term — funny and serious at the same time. Live in the browser, coming soon to Steam. A product of Christopalace LLC.

Typical tech stack

We pick tools to fit your project, not the other way round. These are the technologies we use most often.

Engines

  • Unity
  • Godot
  • Phaser
  • Three.js / WebGL

Multiplayer

  • WebSockets
  • Authoritative game servers
  • Colyseus / Photon-style frameworks

Backend

  • Player accounts
  • Leaderboards
  • In-app purchases
  • Analytics

Platforms

  • Web
  • iOS
  • Android

Our process

01

Discovery

We pin down the core gameplay loop, target players, platforms and scope.

02

Design

We create game design docs, art direction and a quick playable prototype.

03

Build

We build in milestones — core mechanics, content, polish — with regular playtests.

04

Launch

We optimise performance, prepare store or web release, and launch.

05

Support

We release patches, balance updates and new content based on player data.

Frequently asked questions

What kinds of games do you build?+

Web games, mobile games and multiplayer games, including casual, puzzle, arcade, educational and branded games. We'll tell you honestly if a concept is outside what we can deliver well.

Can you build a multiplayer game?+

Yes. We build both real-time and turn-based multiplayer, including servers, matchmaking and anti-cheat basics.

Which game engine do you use?+

It depends on the game. Unity or Godot suit most mobile and 3D titles; Phaser or Three.js are great for lightweight web games.

Should I start with a prototype?+

Usually, yes. A playable prototype tests whether the core idea is fun before you invest in full production.

Do you provide art and sound?+

We can work with your artists or bring in art and audio as part of the project, depending on scope.

Ready to talk about your project?

Start Your Project